Platform: PC Steam
VR prototype game made in 3 months with a team of three. Our team was personally given an HTC Vive-Pre before launch to work on a proof of concept. The concept was to provide better physical therapy, by providing longer and thus more effective sessions through fun interactions. I picked up some queues on physical therapy through my mother; a Physical Therapy Teacher.
To provide better physical therapy, by providing longer and thus more effective sessions through fun interactions. We wanted to provide a service for a variety of patients that would go in for physical therapy.
Daruma is a traditional wishing doll used for setting goals. The tradition is you paint one eye and leave it incomplete until you finish your goal. Which was a perfect role model for getting people motivated to exercise?
Physician Controlled Environment:
There is so much value in having the ability to manipulate the environment as a game designer. With minimal training, a physician could create a paced and personalized experience for a patient. This would be vital in handling cases of severe impairment. Patients are to catch an object and put it in the blue box!
To show this a little, we have a physician use a controller to move a cannon side to side. They can then fire a cannon at any time! Forcing the player to dodge which is a good movement exercise on its own.
This was before the invention of the Vive independent trackers. So we used a custom made strap that mounted to the top of the shin. It was a good exploration in physical therapy because not all patients would have the use of their arms. We wanted to provide a wide variety of options.
Patients would use their head to knock a beach ball up and break coconuts with their heads. This is a simple case but requires some fall prevention. People seemed to love this for its absurdity.
Games for health most popular at show 2016
Even ended up in their promo video. https://youtu.be/G_fvSFl7pP0